![]() ![]() Sets the render distance of shadows cast by objects. ![]() Set this to higher values to increase the distance (recommended high is 5). It primarily affects foliage and buildings and can have a major impact on performance, but can make the game look better. Value is multiplicative*Ĭontrols how are higher quality LOD models being shown further out. Sets the render distance of things like trees/foliage/rocks. Pauses the game, enter the command again to continue playing. The 'name' of the item, or 'FString', shall follow the exact string as indicated in the individual item's Blueprint Path, which can be found in the infobox of each item on its respective page. To use the command, type "materialFlowAnalysis" (not case sensitive) and then type in the item name you wish to find out about (this is case sensitive). This command can be used to find the items required per second for all craftable items in the game. Purple commands: Executable as administrator (possibly accessible by commands like "Admin" and/or "AdminLogin"), but some have been made accessible for public users, could be host in a multiplayer game.Green commands: Executable as a public user, alteration possible.There are 2296 commands in total as of Patch 0.3.3.5, though not all of them are available as a public user. Shows a complete list of all commands, some with brief explanations. Since Satisfactory is made in Unreal Engine, many commands from the Unreal Engine itself appear in this list. The "window" column is to differentiate between commands that require the large console window to be properly used and commands that do not require it. Any other key or character can be, as long as it doesn't require to use a modifying key such as Ctrl, ⇧ Shift or Alt, also avoid using any keys that the game already uses by default.Ĭhanging the activation keys disables the default §/ `/ ~, but allows those keys to be bound to controls in-game, which isn't possible otherwise. This will allow the console command line to be opened with F6. It might be necessary to change the keyboard layout to English - UK on some keyboard layouts, as the console can only be opened if the keyboard layout has at least one of the 3 activation keys ( §, ` or ~).Īnother solution that does not require switching the keyboard layout is to navigate to " %LOCALAPPDATA%\FactoryGame\Saved\Config\WindowsNoEditor", and adding the following line in the "input.ini" file under "": This will open the console command line press it again to open a larger window (at least one command requires a large window in order to be used properly). The game comes with multiplayer co-op where players can team up with others for building a lot of machines and conveyor belts.The console can be accessed by §(paragraph)/ ` (backtick)/ ~ (tilde) key. The Space Elevator will eventually initiate Project Assembly where natural resources and mechanical components are directly transported to FICSIT Incorporated. One of the game’s objectives is building the eponymous Space Elevator. Completing research allows the crafting of abilities, tools, vehicles, and infrastructures. Vehicles will help them traverse the world and collect materials. Infrastructures can increase the survival rate of players. Players can create automated infrastructures, craft transportation vehicles and research technologies that will help them along the way. Alien creatures range from tiny arachnid Stingers to friendly Lizard Doggo and even a massive Flying Crab. They also have to confront hostile alien life forms other than simply getting all natural resources. They are given the freedom of building their own virtual factory on an alien planet. The aforementioned program tasks them to provide short-term solutions for massive long-term problems, particularly limited natural resources. Players take the role of a FICSIT Incorporated pioneer of the Save the Day program. Players can also discover foreign floras sprawling in every biome. Anyone can enjoy the vast and thriving alien environment. Unlike most open-world have procedurally-generated environments, this game only has pre-generated worlds in 30km2 area coverage. Fans of Factorio will notice the similarities such as clearing the vegetation, picking up materials, automating pieces of machinery, making sustainable power source, and linking everything with conveyor belts into a centralized factory. Satisfactory can be best described as a 3D version of Factorio. Players gather materials, build types of machinery and send them to their mothership. The building game has an open world exploration in a first-person perspective with combat included. Satisfactory is a strategy game by Coffee Stain. Softonic review Factory Builder’s Delight
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